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Vancouver Film School: Game Industry Unites for Expo in Vancouver; Vancouver Film School Hosts Inaugural Game Design Expo.
VANCOUVER, BRITISH COLUMBIA, Nov 28, 2006 (CCNMatthews via COMTEX) -- Vancouver Film School ( VFS ), the largest private post-secondary entertainments arts institution in Canada, is pleased to announce the launch of the inaugural Game Design Expo on January 13th and 14th, 2007, in Vancouver, B.C.

Publication: Canadian Corporate News

Vancouver Film School: Game Industry Unites for Expo in Vancouver Vancouver Film School Hosts Inaugural Game Design Expo
VANCOUVER, BRITISH COLUMBIACCNMatthews - Nov. 28, 2006) - Vancouver Film School ("VFS the largest private post-secondary entertainments arts institution in Canada, is pleased to announce the launch of the inaugural Game Design Expo on January 13th and 14th, 2007, in Vancouver, B.C. This two day

Publication: CCNMatthews Newswire

Video game schools put students on path to game design
Annie Muske-dukes University Wire 03-24-2005 (Daily Trojan) (U-WIRE) LOS ANGELES -- The path to becoming a video-game designer is a difficult one. Fortunately, the University of Southern California is not the only school to offer training in video game production. The DigiPen Institute of

Publication: University Wire

Flashback to the '80s: Parsons School of Design Partners with Atari for 'Retro Redux' 24-hour Video Game Jam; New York-Area Students to Create New Games Based on the Atari Technology Behind Such Classic Hits as Asteroids(R), Missile Command(R), Pong(R) and Centipede(R).
NEW YORK, March 29 /PRNewswire-FirstCall/ -- On April 2-3, Parsons School of Design, a division of New School University, will present its first 24-hour game design event, Retro Redux , in collaboration with Atari, Inc. . Teams of students from New York-area colleges and universities will compete

Publication: PR Newswire

Phoenix Tech School Offers New Program in Video Game Art, Design.(Knight Ridder/Tribune Business News)
May 1--In a third-floor computer lab at the Art Institute of Phoenix, the students look more like Starbucks' cashier trainees than future participants in the New Economy. Many in the decidedly male crowd show off one or more piercings or sport hair bleached or dyed unnatural shades. One is wearing

Publication: Knight Ridder/Tribune Business News

Art of game design; Program turns players into creators.(LIFE - SCHOOLS)
Byline: Christian Toto, THE WASHINGTON TIMES Today's video-game players may or may not recall the industry's infancy in the 1970s, when a pair of paddles and a cube of white light constituted the epoch of gaming. Even a child could duplicate Pong with a sheaf of blank paper and a pen. Today's

Publication: The Washington Times